1 Adapters available.

Adapter 1
===================
 - 11 adapter modes
 MODE   1 - (640 x 480) D3DFMT_X8R8G8B8 (D3DDEVTYPE_HAL available)
 MODE   2 - (800 x 600) D3DFMT_X8R8G8B8 (D3DDEVTYPE_HAL available)
 MODE   3 - (1024 x 768) D3DFMT_X8R8G8B8 (D3DDEVTYPE_HAL available)
 MODE   4 - (1280 x 720) D3DFMT_X8R8G8B8 (D3DDEVTYPE_HAL available)
 MODE   5 - (1280 x 800) D3DFMT_X8R8G8B8 (D3DDEVTYPE_HAL available)
 MODE   6 - (1280 x 1024) D3DFMT_X8R8G8B8 (D3DDEVTYPE_HAL available)
 MODE   7 - (1360 x 768) D3DFMT_X8R8G8B8 (D3DDEVTYPE_HAL available)
 MODE   8 - (1440 x 900) D3DFMT_X8R8G8B8 (D3DDEVTYPE_HAL available)
 MODE   9 - (1600 x 900) D3DFMT_X8R8G8B8 (D3DDEVTYPE_HAL available)
 MODE  10 - (1680 x 1050) D3DFMT_X8R8G8B8 (D3DDEVTYPE_HAL available)
 MODE  11 - (1920 x 1080) D3DFMT_X8R8G8B8 (D3DDEVTYPE_HAL available)

D3DDM.FORMAT = D3DFMT_X8R8G8B8 (D3DFMT_X8R8G8B8)
Device Capabilities: POW2 required = 0
                       SQUARE only = 0
                  NONPOW2COND okay = 0
                    Variable sizes = 1
              Maximum texture size = 16384 x 16384
